Also fun in PVP. I noticed a Ms Warrior Cancer Never Give Up Heartbeat Shirt. He paused for just long enough to realize what was an embarrassing ass-whooping had just been flipped 180 degrees when a wild pocket healer suddenly appeared. He turned around and ran straight for the hunter. Luckily for the hunter, he also quickly did the math and GTFO! Because the main advantage of the warrior is being a good tank; so you might as well get used to getting the shit kicked out of you.
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You can get that same advantage of being a Ms Warrior Cancer Never Give Up Heartbeat Shirt, not helpless at world PVP, hardly any downtime, arguably better at tanking 5-man, can OT all endgame, and can MT some endgame. You’re just making life way harder than it needs to be as a warrior. Druids started with a very hard life leveling. The druid classic will launch with is the 1.12 druid- probably the most buffed class up to that point. Because the buffs were mostly aimed at endgame, but many had class-wide effects, it definitely lifted druid from a poor fate in the leveling game to a good one.
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Iron grenades don’t let a warrior take on 2 mobs at once. At best they Ms Warrior Cancer Never Give Up Heartbeat Shirt. Aka grenades increase kill time and lower downtime. Alchemy pots do the same thing. Stacking buff pots and stocking up on hp pots. Increased stats decrease kill time, while health pots and things like Trolls Blood decrease downtime. The only significant downside to this is that if you eventually want to BS, you only drop your primary to pick up BS, but with Herb/Alch you also have to drop Herb for Mining.